ASC for Sin City: A Dame to Kill For
A few random characters for Wildstar. The cameras on Artemis Zin’s concept were built onto the existing science bot. Check out wildstar-online.com!
Concept of a delapidated street I did for The Last of Us.
Flamethrower designs I did for The Last of Us. One of the most fun things to design ever!
"She is Our Desire.
Our purpose, burden, passion and desire,
To great heights ascend and knowledge acquire.
In blindness we madly run to her fire.
To this futile end, we shall never tire.
Never to stop, never to find our peace.
Passing by joy, our goal never to cease.”
Here is the finished version of the viking I started to paint yesterday.
I really think I learned a lot while working on this one. If anyone is interested I could show a couple of process shots. :)