ASC for Sin City: A Dame to Kill For

Camila Vielmond


speedpaint 2014 02 08 by torvenius

(via alphamecha)

James Paick for Medal of Honor Warfighter


Dzalou Freshwater Mangrove by Jesse van Dijk


A few random characters for Wildstar. The cameras on Artemis Zin’s concept were built onto the existing science bot. Check out!

Vance Kovacs for Dawn of the Planet of the Apes

James Paick for Lost Planet 3


Concept of a delapidated street I did for The Last of Us.


Flamethrower designs I did for The Last of Us.  One of the most fun things to design ever!

"She is Our Desire.

Our purpose, burden, passion and desire,
To great heights ascend and knowledge acquire.
In blindness we madly run to her fire.
To this futile end, we shall never tire.

Never to stop, never to find our peace.
Passing by joy, our goal never to cease.”

Noah Bradley


Here is the finished version of the viking I started to paint yesterday.

I really think I learned a lot while working on this one. If anyone is interested I could show a couple of process shots. :)

Banu ship concept for Star Citizen. Emmanuel Shiu